CommonEvent 488
Name = "Monster Realm Grangold Infiltration: Exposed"

  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Shit... How could they do something so awful?!"])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["(Luka, keep it together... There's nothing we can do to save them in this situation...)"])
  ShowText([""])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["What they're doing right in front of us is too cruel to bear. I know we're on an infiltration mission, yet rage is coursing through me..."])
  ShowText([""])
  ShowChoices([["Hold back my anger", "I can't forgive this!"], 0])
  When([0, "Hold back my anger"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Gh...!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["(That's it, Luka... I'm proud you managed to restrain yourself.)"])
    ConditionalBranch([0, 31, 1])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 32, 1])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"ruka\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Knock it off already!!"])
    ShowText(["I'll never stand for a show like this!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I kept my cool, but Sonya finally lost it. She kicks her chair aside, springing up to her feet and yelling in anger..."])
    ShowText([""])
    ControlSwitches([31, 31, 0])
    Empty([])

  When([1, "I can't forgive this!"])
    PlayBGM(["RPG::BGM(@name=\"ruka\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Stop...!!"])
    ShowText(["I won't let you get away with a show like this!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I can't hold back anymore."])
    ShowText(["I kick my chair aside, jump to my feet, and shout in fury..."])
    ControlSwitches([31, 31, 1])
    Empty([])

  ChoicesEnd([])
  ShowTextAttributes(["nependeath_fc1", 2, 0, 2])
  ShowText(["\\n<Nependeath>"])
  ShowText(["L-Lady Mephisto!"])
  ShowText(["Your slave is causing trouble for our other guests--"])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
  PlaySE(["RPG::SE(@name=\"mon_asioto4\", @pitch=100, @volume=100)"])
  ShowPicture([5, "80_barakizoku_st03", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
  ShowText(["\\n<Noble Rose>"])
  ShowText(["We just received word! This individual is not Lady Mephisto!"])
  ShowText(["The real one is currently in Sabasa!!"])
  ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
  ShowText(["\\n<Noble Rose>"])
  ShowText(["She's nothing but an impostor! Arrest them!!"])
  ShowText([""])
  ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Th-this is bad...!!"])
  ShowTextAttributes(["mefist_fc1", 2, 0, 2])
  ShowText(["\\n<Mephisto>"])
  ShowText(["So much for our infiltration mission..."])
  ShowText(["No choice then, let's fight."])
  ConditionalBranch([4, 819, 0])
    ShowTextAttributes(["rest_fc1", 0, 0, 2])
    ShowText(["\\n<Lest>"])
    ShowText(["I can't forgive something this awful...!"])
    Empty([])

  BranchEnd([])
  ErasePicture([5])
  ControlSwitches([81, 81, 0])
  BattleProcessing([0, 1758, false, false])
  ControlSwitches([81, 81, 1])
  PlayBGM(["RPG::BGM(@name=\"kiki3\", @volume=100, @pitch=100)"])
  ConditionalBranch([0, 31, 1])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I'm sorry... this is all my fault..."])
    Empty([])

  Else([])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["I'm sorry... I let my anger get the best of me..."])
    Empty([])

  BranchEnd([])
  ControlSwitches([31, 31, 1])
  ControlSwitches([32, 32, 1])
  ConditionalBranch([4, 538, 0])
    ShowTextAttributes(["heinrich_fc1", 0, 0, 2])
    ShowText(["\\n<Heinrich>"])
    ShowText(["Anger's the natural response."])
    ShowText(["That was... way too sickening."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["No wonder you reacted this way, seeing such cruelty firsthand... But now that they've found out Mephisto's an impostor..."])
  ShowText([""])
  ShowTextAttributes(["mefist_fc1", 2, 0, 2])
  ShowText(["\\n<Mephisto>"])
  ShowText(["Calling me an impostor is rude."])
  ShowText(["I may be from another world, but I'm still Mephisto."])
  PlaySE(["RPG::SE(@name=\"mon_asioto1\", @pitch=100, @volume=100)"])
  ShowPicture([5, "80_vellraune_st03", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["vellraune_fc1", 2, 0, 2])
  ShowText(["\\n<Velraune>"])
  ShowText(["The intruders are over there!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Another group of alraunes rushes over! Everyone around starts panicking. Reinforcements are definitely on their way..."])
  ShowText([""])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["We'll be surrounded by more troops if we stay here!"])
  ShowText(["We need to escape right away!!"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Right...!!"])
  PlaySE(["RPG::SE(@name=\"mon_asioto1\", @pitch=100, @volume=100)"])
  FadeoutScreen([])
  ControlVariables([1142, 1142, 0, 0, 17])
  ErasePicture([5])
  ChangeMapDisplay([1])
  TransferPlayer([0, 38, 44, 15, 8, 2])
  FadeinScreen([])
  ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
  ShowText(["\\n<Velraune>"])
  ShowText(["They're over here! Everybody, close in!!"])
  ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
  ShowText(["\\n<Noble Rose>"])
  ShowText(["Don't rush in blindly... They're highly skilled! Form a perimeter and crush them all at once!"])
  ShowText([""])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Damn it... we can't get back to the entrance now..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Chased by guards, we've been cut off from our escape route."])
  ShowText(["There's no way we can return through the front gate we used..."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["I never imagined we'd be forced to run through an unfamiliar castle... We must find a way out!"])
  ShowText([""])
  ShowTextAttributes(["iriasu_fc4", 4, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Or else they'll turn us into exhibits once they capture us..."])
  ConditionalBranch([4, 525, 0])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Eeeeeek!!"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["That's the last thing I want happening."])
  ShowText(["We have to get out of here, no matter what!"])
  ControlVariables([1002, 1002, 0, 0, 76])
  ExitEventProcessing([])
  Empty([])
